Skull and Shackles: The Athenian Experience

Good Times on Cool-Guy Island

For a sweet island in the tropics, this is all jacked up in this mess.

to do:

fix the scythe door

fix the infinity stone so capt’ dred ghost goes away.

fix the scythe door

wreck up the one-eyed jerks on the hill

wreck up the other one-eyed jerks on the other hill

fix that scythe door.

not sure what the naked lady wanted, but chicks, right?

rock and roll dinosaurs, tornados filled with sharks, what else?

fix that scythe

peace – the ’d

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Remember...

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Angevine’s Medicine Cabinet
Heal thyself...

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Magical

Potion: Blur 1
Potion: Cat’s Grace 1
Potion: Cure Light Wounds 52
Potion: Cure Moderate Wounds 10
Elixir of Hiding 1
Elixir of Looking 1
Elixir of Swimming 2
Elixir of Tumbling 1
Salve of Slipperiness 2
Sovereign Glue 3
Unguent of Timelessness 2
Scroll: Haste 1
Scroll: Lesser Restoration 6
Scroll: Remove Disease 5
Scroll: Scorching Ray 1
Wand: Cure Light Wounds (x4)
* CLW1 = 11 charges
* CLW2 = 27 charges
* CLW3 = 33 charges
* CLW4 = 38 charges
Wand: Diagnose Disease = 50 charges

Alchemical
Acid Flask 6
Alchemist’s Fire 6
Alchemist’s Kindness 50
Anti-plague 14
Anti-toxin 17
Black Adder Venom 1 dose
Healer’s Kit 50
Invisible Ink, Vial 4 uses
Oil of Taggit 8 doses
Smoke Stick 2
Soothe Syrup 20

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Shackles 14 Loot
The stuff that's fit to take

All gold (including sold ob·jets d’art) split 5 ways = 4354 each

Items: anything unclaimed is in the Captian’s Locker.

Consumables are in Angevine’s Medicine Cabinet

7 potions of cure mod
6 acid
6 alchemist fires
2 antitoxins
2 smoke sticks
2 Salve of Slipperiness
2 oil of timelessness
3 sovereign glue
1 each of elixirs of hiding/tumble/looking
Feather swan boat – Drakkar
Vial of invisible ink 4 uses
+13 plunder -3 spent = total is now 52

“The Ships”
The Hate Boat

Galley = Crew 183 –

Ship Improvements

Magic Sails – Double Hardness

Magic wheel – Jalahazar’s wheel +5 on hard to right/port and extra action 3/day

Broad Rudder +1 Sailing checks

Rapid Deploy Sails = +1 Sailing checks

Captain’s locker = +50% hold capacity, type 4 bag of holding

Besmara’s Bones = curse enemy ship, false life on Captain

Chart of the Fair Winds = +2 to navigate, + 4 on weather checks

Treasurer’s seal = arcane lock/alarm/fire trap on Captain’s locker

Shackles Ensign = Mass pirate-based Prayer effect once per day.

Ships Boat w/Glass Bottom

Rosie’s Promise
Magic Helm – Double Hardness
Sailing Ship = Crew 20

50 healers kits
45 potions of cure light
4 wands CLW 11, 27, 33,38 charges
3 scrolls lesser restoration
5 scrolls remove disease
Wand of Diagnose disease
50 alchemist’s kindness
12 anti toxin
11 anti plague
20 soothe syrup

total crew equipment:
current gold value = 24,350
Cruel spiked gauntlet
Mw spiked gauntlet
Buoyant breastplate
2 MW Lances
2 Full Plate
2 MW cold iron longswords
Keen Punching Dagger
4 MW rapier
4 MW chain shirts
+1 Morning Star
MW hand axe
2 MW heavy underwater crossbow
12 mw boarding axes
20 mw cutlasses
Mw lt crossbow
8 mw bucklers

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A new island to explore!
Watch out for crabs

I hear they can get quite surly…

Praise Dagon

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what pirate where
loot and ship status

Loot

Rope of Climbing = currently with Drakkar

Shackles Ensign = on ship

Wand of Shield = 20 charges = no claimants

Periscope = no claimants

Ring of force shield = Burt

Bicorn hat = Burt

Mithril dagger = 900gp

6 plunder

1 spent

2 moer plunder

Current ship

“The Ships”
The Hate Boat

Galley = Crew 183 –

Ship Improvements

Magic Sails – Double Hardness

Magic wheel – Jalahazar’s wheel +5 on hard to right/port and extra action 3/day

Broad Rudder +1 Sailing checks

Rapid Deploy Sails = +1 Sailing checks

Captain’s locker = +50% hold capacity, type 4 bag of holding

Besmara’s Bones = curse enemy ship, false life on Captain

Chart of the Fair Winds = +2 to navigate, + 4 on weather checks

Treasurer’s seal = arcane lock/alarm/fire trap on Captain’s locker

Shackles Ensign = Mass pirate-bases Prayer effect once per day.

Ships Boat w/Glass Bottom

Rosie’s Promise
Magic Helm – Double Hardness
Sailing Ship = Crew 20

50 healers kits
45 potions of cure light
4 wands CLW 11, 27, 33,38 charges
6 scrolls lesser restoration
5 scrolls remove disease
Wand of Diagnose disease
50 alchemist’s kindness
15 anti toxin
14 anti plague
20 soothe syrup

total crew equipment:
current gold value = 18750
Cruel spiked gauntlet
Mw spiked gauntlet
Buoyant breastplate
2 MW Lances
2 Full Plate
2 MW cold iron longswords
Keen Punching Dagger
4 MW rapier
4 MW chain shirts
+1 Morning Star
MW hand axe
2 MW heavy underwater crossbow
12 mw boarding axes
12 mw cutlasses
Mw lt crossbow

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Seeking new Talent.
So you've met an Aboleth...

’sup

let’s drop a keg for the loss of our two fine officers. at least one of them will be missed.

surely the sea will provide us worthy replacements.

in the meantime, we have this great wheel that will solve all of our problems!

right?

keep it light and easy, bro

peace,

the d-dawg.

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Outreach

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